nanoUFOMtoGames@sh.itjust.worksEnglish•2 months agocross-posted to: pcgaming@lemmy.caPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'(www.pcgamer.com)external-linkarrow-up1188arrow-down14message-square28
arrow-up1184arrow-down1external-linkPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'(www.pcgamer.com)nanoUFOMtoGames@sh.itjust.worksEnglish•2 months agocross-posted to: pcgaming@lemmy.camessage-square28
minus-squareAdrianTheFrogEnglish1•2 months agolinkfedilinkIt’s “set realistic playercount expectations”, not “we should shut our games’ servers down earlier”
It’s “set realistic playercount expectations”, not “we should shut our games’ servers down earlier”
Oh. Well that’s fine.