simpletoGames@lemmy.worldEnglish·9 months agoEmployees Say ‘Sizable Portion’ Of Gearbox-Owned Studio Has Been Laid Off(aftermath.site)external-linkarrow-up1279arrow-down11message-square41file-textfedilink
arrow-up1278arrow-down1external-linkEmployees Say ‘Sizable Portion’ Of Gearbox-Owned Studio Has Been Laid Off(aftermath.site)simpletoGames@lemmy.worldEnglish·9 months agomessage-square41file-textfedilink
minus-squareFandangaloEnglisharrow-up7arrow-down0·9 months agolinkfedilinkIt’s not as much. GaaS is the predominant model, and you make more on the LiveOps side than the launch recoup period. Source: Developer of 10 years, x-Director at 200 person company.
It’s not as much. GaaS is the predominant model, and you make more on the LiveOps side than the launch recoup period.
Source: Developer of 10 years, x-Director at 200 person company.