XatolostoGames@lemmy.worldEnglish·2 days agocross-posted to: gaming@beehaw.orgMicrosoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour(www.tomshardware.com)external-linkarrow-up1423arrow-down142message-square211fedilink
arrow-up1381arrow-down1external-linkMicrosoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour(www.tomshardware.com)XatolostoGames@lemmy.worldEnglish·2 days agocross-posted to: gaming@beehaw.orgmessage-square211fedilink
minus-squareorangeboatsEnglisharrow-up3arrow-down0·6 hours agolinkfedilinkAre the streamed data stored in a local cache? Surely the bandwidth costs are going up to the sky with the server sending data to every single player.
minus-squarecimmerianEnglisharrow-up1arrow-down0·1 hour agolinkfedilinkFrom what I’ve heard, yes. They’re storing data in cache for frequently charted areas
Are the streamed data stored in a local cache? Surely the bandwidth costs are going up to the sky with the server sending data to every single player.
From what I’ve heard, yes. They’re storing data in cache for frequently charted areas