Hideo always has his 10 minutes on Game Awards, why? Why other game devs don’t get that much recognition or screen time?

  • conciselyverbose
    arrow-up
    1
    arrow-down
    0
    ·
    10 months ago
    link
    fedilink

    Me, too.

    It’s still a solid game, but the unrealized potential is extremely obvious.

    • andrew_bidlaw
      arrow-up
      0
      arrow-down
      0
      ·
      10 months ago
      link
      fedilink

      Even disliking it, I still saw how stylish and imaginative it was, akin to the OG MGS. The last half and parts of gameplay were very unferwhelming thanks to Konami. I wonder how it could’ve ended if MGS5 have been given the time wasted on that zombie survival flick.

      • conciselyverbose
        arrow-up
        0
        arrow-down
        0
        ·
        10 months ago
        link
        fedilink

        For me it was basically that every encounter should have been multiplied by three. Those little checkpoints being two soldiers aren’t worth it, and it’s the same up the line. Even the big stuff almost always feels empty.

        Sniper Elite 4 and 5 are comparable in terms of stealth mechanic quality, but their bases are actually filled in and they’re better games for it. MGS5 could have been that, and I’m pretty sure Kojima wanted it to be that, but they pulled the plug and shipped a partial game instead.