• ampersandrew
    arrow-up
    3
    arrow-down
    0
    ·
    10 months ago
    link
    fedilink

    Real-time isn’t an option at all in BG3, and RTWP always felt messy to me anyway, even as I’m now playing Pillars of Eternity. Especially in a lot of those old Infinity Engine games, it felt like it incentivized devs to add more trash mobs, as opposed to paying closer attention to pacing and encounter design.