Lee DunatoTechnology@lemmy.worldEnglish·9 months agoRay tracing made possible on 42-year-old ZX Spectrum: 'reasonably fast, if you consider 17 hours per frame to be reasonably fast'(www.pcgamer.com)external-linkarrow-up1494arrow-down113message-square42fedilink
arrow-up1481arrow-down1external-linkRay tracing made possible on 42-year-old ZX Spectrum: 'reasonably fast, if you consider 17 hours per frame to be reasonably fast'(www.pcgamer.com)Lee DunatoTechnology@lemmy.worldEnglish·9 months agomessage-square42fedilink
minus-squarerockSlayerEnglisharrow-up29arrow-down0·9 months agolinkfedilinkI mean that’s pretty fucking impressive imo. I figured a RT frame would take days to render on hardware that old
minus-squareVindictiveJudgeEnglisharrow-up2arrow-down0·9 months agolinkfedilinkAnd back when that computer was contemporary, it would have. We’ve learned a hell of a lot since Nvidia announced they had cracked real-time ray tracing all those years ago.
I mean that’s pretty fucking impressive imo. I figured a RT frame would take days to render on hardware that old
And back when that computer was contemporary, it would have. We’ve learned a hell of a lot since Nvidia announced they had cracked real-time ray tracing all those years ago.