ylaitoGaming@lemmy.mlEnglish·7 months agocross-posted to: games@sh.itjust.worksYou can't sue us for making games 'too entertaining,' say major game developers in response to addiction lawsuits(www.pcgamer.com)external-linkarrow-up1266arrow-down16message-square95fedilink
arrow-up1260arrow-down1external-linkYou can't sue us for making games 'too entertaining,' say major game developers in response to addiction lawsuits(www.pcgamer.com)ylaitoGaming@lemmy.mlEnglish·7 months agocross-posted to: games@sh.itjust.worksmessage-square95fedilink
minus-squareKevonLooneyarrow-up4arrow-down1·7 months agolinkfedilinkMany UX people disagree with you. Here’s a discussion on it, including the guy who invented infinite scroll: His name was Aza Raskin and he now says he’s deeply sorry and feels guilty about it. https://bootcamp.uxdesign.cc/how-the-invention-of-infinite-scrolling-turned-millions-to-addiction-3096602ef9af
minus-squarehelensluncharrow-up2arrow-down2·7 months agoedit-27 months agolinkfedilink Raskin claims his intention was to create the most seamless experience possible for users And it worked 🤷 You’re making my point for me.
Many UX people disagree with you. Here’s a discussion on it, including the guy who invented infinite scroll:
https://bootcamp.uxdesign.cc/how-the-invention-of-infinite-scrolling-turned-millions-to-addiction-3096602ef9af
And it worked 🤷
You’re making my point for me.