nanoUFOMtoGames@sh.itjust.worksEnglish·5 months agocross-posted to: gaming@lemmy.mlUbisoft insists yet again that its uncanny AI-generated 'NEO-NPCs' will make games 'more alive and richer', whatever that means(www.pcgamer.com)external-linkarrow-up173arrow-down13message-square14fedilink
arrow-up170arrow-down1external-linkUbisoft insists yet again that its uncanny AI-generated 'NEO-NPCs' will make games 'more alive and richer', whatever that means(www.pcgamer.com)nanoUFOMtoGames@sh.itjust.worksEnglish·5 months agocross-posted to: gaming@lemmy.mlmessage-square14fedilink
minus-squaregrueEnglisharrow-up2arrow-down0·5 months agolinkfedilinkI’m more interested in seeing this kind of tech applied to low-budget community efforts like OpenMW, where it could help close the gap between Free Software games and AAA ones.
minus-squareswab148Englisharrow-up4arrow-down0·5 months agolinkfedilink OpenMW All the NPCs just shouting “n’wah” at you
I’m more interested in seeing this kind of tech applied to low-budget community efforts like OpenMW, where it could help close the gap between Free Software games and AAA ones.
All the NPCs just shouting “n’wah” at you