I don’t know man, it looks like another unoptimized game

  • N00b22OPEnglish
    arrow-up
    3
    arrow-down
    0
    ·
    4 months ago
    link
    fedilink

    They don’t seem to realize that core managing is done better in W11 than in W10

    • thingsiplay
      arrow-up
      8
      arrow-down
      0
      ·
      4 months ago
      link
      fedilink

      Is this proven? I’m not using Windows, so just asking out of curiosity.

        • thingsiplay
          arrow-up
          8
          arrow-down
          0
          ·
          4 months ago
          link
          fedilink

          The linked page isn’t actually proving your statement being true. It just explains in theory. Which was my point, if there are benchmarks that prove this undeniably being true. Especially in context to gaming. If a game is not fully utilizing multithreading technology, then it wouldn’t much benefit from the better ThreadDirector. Maybe this game doesn’t benefit from it much.

          • N00b22OPEnglish
            arrow-up
            2
            arrow-down
            0
            ·
            4 months ago
            link
            fedilink

            Yeah, you’re right. My bad

    • narc0tic_bird
      arrow-up
      6
      arrow-down
      0
      ·
      4 months ago
      link
      fedilink

      Intel Thread Director has been backported to Windows 10, and it wouldn’t affect AMD CPUs anyway. Windows 10 has shown slightly better performance in games compared to Windows 11 in many tests.