nanoUFOMtoGames@sh.itjust.worksEnglish·4 months agoStar Wars Outlaws interview: ‘Uncharted is a wonderful game to be compared to’. Creative director Julian Gerighty discusses the challenges of creating the first open-world Star Wars game.(www.videogameschronicle.com)external-linkarrow-up138arrow-down13message-square16fedilink
arrow-up135arrow-down1external-linkStar Wars Outlaws interview: ‘Uncharted is a wonderful game to be compared to’. Creative director Julian Gerighty discusses the challenges of creating the first open-world Star Wars game.(www.videogameschronicle.com)nanoUFOMtoGames@sh.itjust.worksEnglish·4 months agomessage-square16fedilink
minus-squareRightHandOfIkarosEnglisharrow-up20arrow-down0·4 months agolinkfedilinkFirst open world Star Wars game? Was KotOR not open world?
minus-squaretetrachromacyEnglisharrow-up17arrow-down0·4 months agolinkfedilinkGuess Star Wars: Galaxies wasn’t open world(s), either.
minus-squareDarkThoughtsarrow-up10arrow-down0·4 months agolinkfedilinkNot really, no. But neither is Uncharted.
minus-squareampersandrewEnglisharrow-up2arrow-down0·4 months agolinkfedilinkNo, it wasn’t. It was a series of very small maps.
minus-squareampersandrewEnglisharrow-up2arrow-down0·4 months agolinkfedilinkCelestial bodies that orbit a star, but there are lots of ways to represent them in video games, and KOTOR’s implementation was not what most people would call open world.
First open world Star Wars game? Was KotOR not open world?
Guess Star Wars: Galaxies wasn’t open world(s), either.
Not really, no. But neither is Uncharted.
No, it wasn’t. It was a series of very small maps.
What do you think planets are?
Celestial bodies that orbit a star, but there are lots of ways to represent them in video games, and KOTOR’s implementation was not what most people would call open world.