nanoUFOMtoGames@sh.itjust.worksEnglish·4 months agoHelldivers 2 director weighs in on Elden Ring: Shadow of the Erdtree's difficulty: 'A game for everyone is a game for no one'(www.pcgamer.com)external-linkarrow-up1196arrow-down116message-square108fedilink
arrow-up1180arrow-down1external-linkHelldivers 2 director weighs in on Elden Ring: Shadow of the Erdtree's difficulty: 'A game for everyone is a game for no one'(www.pcgamer.com)nanoUFOMtoGames@sh.itjust.worksEnglish·4 months agomessage-square108fedilink
minus-squareretrieval4558Englisharrow-up1arrow-down0·4 months agolinkfedilinkYeah I agree the control scheme contributes to the difficulty quite a bit. Between the dodging as you described and the lack of animation cancelling leading to “queueing” actions, you definitely need to be deliberate about what you’re doing.
Yeah I agree the control scheme contributes to the difficulty quite a bit. Between the dodging as you described and the lack of animation cancelling leading to “queueing” actions, you definitely need to be deliberate about what you’re doing.