stopthatgirl7toGames@sh.itjust.works·9 months agocross-posted to: PCGaming@kbin.socialSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailers(www.pcgamer.com)external-linkarrow-up1281arrow-down19message-square89file-textfedilink
arrow-up1272arrow-down1external-linkSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailers(www.pcgamer.com)stopthatgirl7toGames@sh.itjust.works·9 months agocross-posted to: PCGaming@kbin.socialmessage-square89file-textfedilink
“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”
minus-squarevaultdweller013Englisharrow-up3arrow-down1·9 months agolinkfedilinkFair enough, but you did specify age and wasteland 2 and 3 are definitely modern CRPGS. While Wasteland 1 while good is anything but modern.
Fair enough, but you did specify age and wasteland 2 and 3 are definitely modern CRPGS. While Wasteland 1 while good is anything but modern.