stopthatgirl7toGames@sh.itjust.works·9 months agocross-posted to: PCGaming@kbin.socialSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailers(www.pcgamer.com)external-linkarrow-up1281arrow-down19message-square89file-textfedilink
arrow-up1272arrow-down1external-linkSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailers(www.pcgamer.com)stopthatgirl7toGames@sh.itjust.works·9 months agocross-posted to: PCGaming@kbin.socialmessage-square89file-textfedilink
“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”
minus-squareLemmyIsFantasticEnglisharrow-up3arrow-down3·9 months agolinkfedilinkI don’t agree. Plenty of DND forgotten realms games failed after bg2.
minus-squarekandohEnglisharrow-up4arrow-down0·9 months agolinkfedilinkLong time between BG2’s release and the phenomenon that is Fifth Edition DnD. The popularity and widespread appeal of dungeons and dragons in recent years can’t be overstated
I don’t agree. Plenty of DND forgotten realms games failed after bg2.
Long time between BG2’s release and the phenomenon that is Fifth Edition DnD.
The popularity and widespread appeal of dungeons and dragons in recent years can’t be overstated