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Joined 4 years ago
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Cake day: May 12th, 2020

  • Nonviolence is an inherently privileged position in the modern context. Besides the fact that the typical pacifist is quite clearly white and middle class, pacifism as an ideology comes from a privileged context. It ignores that violence is already here; that violence is an unavoidable, structurally integral part of the current social hierarchy; and that it is people of color who are most affected by that violence. Pacifism assumes that white people who grew up in the suburbs with all their basic needs met can counsel oppressed people, many of whom are people of color, to suffer patiently under an inconceivably greater violence, until such time as the Great White Father is swayed by the movement’s demands or the pacifists achieve that legendary “critical mass. – How Nonviolence Serves the State






  • A lot of my head canon around this and the notable lack of automation prevalent in Starfleet: it’s a futuristic, post-scarcity jobs program. Yes, it’s about exploration and rendering assistance and all that. But it gives people something to do, a way to serve the whole. Picard said as much to Geordi when Scotty was aboard. I’ve of the many things Starfleet does is give people a sense of usefulness.



  • Here’s one: Trading cards are something you own. Skins are limited to a game you’re licensing.

    Here’s another: trading cards are portable; they can be put in a collection for display, put in a safety deposit box, etc. When CS goes, all the skins go with it.

    Another minor one: baseball cards are informational, the skins are cosmetic only.

    Mind you, I think both are forms of unregulated gambling and trading cards as well as loot boxes should have better societal scrutiny, but they aren’t identical.

    Edited for typo