This is accurate gameplay from the Hitchhiker’s Guide to the Galaxy text adventure that INFOCOM made with the help of Douglas Adams in 1984.

I thought people would find it interesting to see the way a game would creatively do a demo in print in the 1980s since doing it other ways was either too expensive or not very useful from a marketing perspective.

More info on the game- https://en.wikipedia.org/wiki/The_Hitchhiker's_Guide_to_the_Galaxy_(video_game)

It was very challenging. I never got all the way through it. Amazingly, it only covers a small portion of the first book despite taking hours and hours to play.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️English
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    9 months ago
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    It took me way too long to solve the first, easy ass puzzle in this game. It’s dark. You can’t see anything. And your head hurts.

    Solution? Open your freakin’ eyes.

    • P03 LockeEnglish
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      9 months ago
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      Actually, it was to turn on the light.

      I knew a co-worker who was really into a lot of early and more modern text adventure games. He said the babelfish puzzle was one of the hardest puzzles put in any text adventure game, past or present.